
Quests & outcomes
Match quest clues with Knight stats, learned attributes, equipment and availability.
Source-checked help for quests, Knights, recruitment, romance, annexes, Demon rewinds and all 75 achievements.
Independent, source-checked fan wiki

Sovereign Tower is a story-rich Round Table management RPG from WILD WITS GAMES and Curve Games. It launched for Windows PC on August 6, 2026. You rule from a magical tower, hear petitions, balance five population groups and the Treasury, recruit eccentric Knights, and decide who takes each quest.
The five visible stats are only the starting point. Learned attributes, equipment, availability, and Knight preferences can all change the decision in front of you. A quest may end in Critical Success, Critical Failure, or an Unexpected Outcome. Even a bad result can teach you something useful.
Fail, learn, rewind. The Demon lets you go back, but learned knowledge is the only thing you should assume carries forward. New information can open a different response or path. The Forge, Alchemy Room, and other annexes give you more ways to prepare the Round Table.
We check official sources first. Player routes vary—what worked for one Sovereign might not work for yours. This wiki labels community evidence, spoilers, and check dates, then points you to the relevant quest guide, recruitment route, character profile, romance page, rewind help, or one of Steam's 75 achievement descriptions.

Match quest clues with Knight stats, learned attributes, equipment and availability.
Clarified the first-cycle decision routine and rewind checkpoints.
Rechecked stats, hidden traits, preferences and satisfaction guidance.
Rechecked Forge, Alchemy and Gallery support against current sources.
Clarified what knowledge remains useful after a Demon rewind.